First all, this project and toolkit is awesome!
It help me a lot.
But 2 days ago, I got a big problem, when I using this toolkit to get YouTube stream
When I using MyToolkit.Multimedia.YouTube.GetUrisAsync(videoId); method,
I found High-Resolution(ex:1080p), It video stream didn't contain audio track.
But still can get audio url separately.
So I got two source url, one is Video, another one is Audio.
And I tried sync them to play by using Microsoft PlayerFrame Work MediaPlayer controller.
But it seem like can't get 2 different source at same time.
If i put two MediaPlayer, and using timer to sync these player's position, it didn't work for me.
My platform is Universal App which hole framework running async.
This way cause sound choppy...
My problem seem like this:http://mytoolkit.codeplex.com/discussions/468771
But at least I didn't know how crisdorya to solve this problem.